![]() Wave's musical scene direct origins can be dated to at least 2013 when UK-based producer Steven "Klimeks" Adams began tagging his tracks on SoundCloud as wave, and subsequently founded the prominent label Wavemob, which published its first release in 2016, the compilation album wave 001 with tracks by producers such as Klimeks, Skit, Spoze, and Nvrmore. As new artists attempted to reproduce the sound of these early tracks, wave producers began to be influenced mainly by each other, which allowed wave to develop distinguishable musical characteristics. Plastician has said that many of those early producers were either trying to achieve rap instrumentation akin to Clams Casino, or had grime influences but applied different tempos. The development and spread of wave music as an independent genre began in the early 2010s at online music platforms and social media (mainly SoundCloud, Bandcamp, Mixcloud, Reddit, and Tumblr), among a small DIY community of artists-often teenagers who were not associated with club culture and the mainstream -who were making electronic music with different sonic influences but, according to producer Glacci, similar subjective qualities of "feeling". Wave can also display imagery taken from video games and cartoons. In the scene's origins, these art were combined with wave music on Tumblr, and later become used as visuals for physical events. Wave's visual aesthetics incorporates digital art such as computer-generated imagery and animation. Vocals used are generally chopped samples, with the pitch decreased and increased in conjunction with reverb and delay. The beats per minute typically varies between 120 and 140, but wave DJ sets may range from 100 to 200. The percussive styles used can vary owing to the music's broad range of influences and producers' willingness to experiment. The percussion features trap-style drums with fast hi-hats, with other elements like snare and pan-hits further processed using reverb. Production style Ī genre of bass music, wave is typically bass heavy, while using a filtered Reese style bass timbre. Wave has experimentalism relative to the Los Angeles beat scene, and incorporates elements from many other genres such as hip-hop, dubstep, UK garage, drill, vaporwave, cloud rap, video game music and sound design, ambient, house, techno, and jungle. Wave emphasizes melodic and harmonic aspects in combination to drawing from styles such as trap and grime for interludes and drum beats. Wave conveys feelings and qualities of melancholy similarly to witch house and emo rap, dreaminess, sci-fi akin to grime, femininity, and otherworldliness. Characteristics Musical qualities and influences From 2017 onward, the genre further incorporated elements of trance and hardstyle, leading to the emergence of the hardwave subgenre. Since 2016, the wave scene has experienced an increase in physical events. Since then, wave music uploaded to streaming platforms such as YouTube has gathered millions of plays, which is partially attributable to the genre's broad influences. Wave music originated on online music platforms from a small group of DIY artists. Visually, it incorporates computer-generated imagery and animation, and imagery from video games and cartoons. It is characterized by atmospheric melodies and harmonies, melodic and heavy bass such as reese, modern trap drums, chopped vocal samples processed with reverb and delay, and arpeggiators. Wave is a genre of bass music and a visual art style that emerged in the early 2010s in online communities.
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